Detecting High Level Story Elements from Low Level Data
نویسندگان
چکیده
The problem addressed here is yet another artificial intelligence problem that is easily solved by young children yet challenges even sophisticated computer programs. This thesis’s canonical example is a scene featuring two entities drinking. In one scene, a cat drinks from a faucet. In the other, a human drinks from a glass. Even young humans can identify that the two images are similar in that they both involve drinking. However, low-level analysis of the scene will find many more differences than similarities in the case cited above. In my research examines ways to detect high-level story elements such as drinking from low-level data such as that which might be produced from analyzing pictures and videos directly. I present a system that accepts as input a collection of high-level events represented in transition space. I analyze, then select the affinity propagation clustering algorithm to group the events using only their low-level representations. To this end, I present a novel algorithm for determining how similar any two points in transition space are. Due to the lack of vision systems capable of providing a varied dataset, I create a system which translates English language descriptions of high-level events and produces a specially formatted transition space file. To support my hypotheses, I presents the results of two experiments using the system described in this thesis. The first experiment uses English language files and the second uses data produced from a set of experimental videos. Using the English language files the system was able to detect groups corresponding to flying and walking among others out of a total set of 16 events. Thesis Supervisor: Patrick H. Winston Title: Ford Professor of Engineering
منابع مشابه
Story and Narrative Structures in Computer Games
Computer games can involve narrative and story elements integrating different forms of interactivity and using different strategies for combining interaction with non-interactive story and narrative elements. While some forms of interactive narrative involve simple selection between fixed narrative sequences, computer games more typically involve the integration of narrative with game play base...
متن کاملCognitive Structures in Comprehension and Memory of Narrative Discourse
The effects of structure and content variables on memory and comprehension of prose passages were studied in two experiments. The experimental passages exemplify a class of simple narrative stories that is described by a generative grammar of plot structures. A comprehension model is proposed that assumes a hierarchical organizational framework of stories in memory, determined by the grammar, r...
متن کاملCreativity in Story Generation From the Ground Up: Non-deterministic Simulation driven by Narrative
Creativity in narrative requires careful management of knowledge but story generation systems focusing on creativity have typically circumvented this level of detail by using high level descriptions of events and relations. While this has proven effective for plot generation, narrative generation can be drastically enriched with a grounded representation of actions based on low level simulation...
متن کاملA Saliency Detection Model via Fusing Extracted Low-level and High-level Features from an Image
Saliency regions attract more human’s attention than other regions in an image. Low- level and high-level features are utilized in saliency region detection. Low-level features contain primitive information such as color or texture while high-level features usually consider visual systems. Recently, some salient region detection methods have been proposed based on only low-level features or hig...
متن کاملCultural Elements in the English Translations of the Iranian ‘Resistance’ Literature: A Textual, Paratextual, and Semiotic Analysis
The present corpus-based study addressed the strategies applied in translating the cultural elements (CEs) of the Iranian ‘resistance’ literature into English. The corpus comprised Chess with the Doomsday Machine, Eternal Fragrance, and Fortune Told in Blood translated by Sprachman, Omidvar, and Ghanoonparvar, re- spectively. The Persian books and their English translations were analyzed on thr...
متن کامل